.class public Les/w8;
.super Les/u8;
.source "ImageFilter.java"


# direct methods
.method public constructor <init>()V
    .locals 2

    const-string v0, "uniform mat4 uMVPMatrix;\nuniform mat4 uSTMatrix;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying vec2 vTextureCoord;\nvoid main() {\n  gl_Position = uMVPMatrix * aPosition;\n  vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n}\n"

    const-string v1, "precision mediump float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nvoid main() {\n    gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"

    .line 1
    invoke-direct {p0, v0, v1}, Les/u8;-><init>(Ljava/lang/String;Ljava/lang/String;)V

    return-void
.end method


# virtual methods
.method public a()I
    .locals 1

    const/16 v0, 0xde1

    return v0
.end method
